Film-making Zombies
Essentially a video game of a movie set in a funfair, this is not storytelling but meretriciousness masquerading as comedy. This work is about outsiders who always knew that other people were zombies - even before they actually became zombies. However, the filmmakers are the real zombies here since the basic themes of trust and having nothing left to lose remain completely unexplored.
Other movies are referenced in the hope that this might jazz things up a bit: For a Few Dollars More, Deliverance & Ghostbusters, for example. Nevertheless, the present film looks worse by comparison with those other, much better, tales.
The typical horror movie nonsense about viruses spreading like wildfire - even though viruses do not work in that way - never deters the makers of this kind of film from positing viruses spreading like wildfire. Yet, viral infections quickly run out of steam once the survivors successfully separate themselves from the infectees.
Moreover, despite the collapse of United States' civilization, the power supply works just fine - there being enough electricity to keep a funfair fully operational. And this lack of credibility is not compensated for by humor, suspense, compelling drama or emotionally involving characters. Even a mediocre film like Shaun of the Dead was more affectively involving than this.
This movie is wish fulfillment for cultural misfits and a cultural survival skills primer for paranoiacs, rather than the usual zombie metaphor of an empty and materialistic Western culture. The emptiness is inside the moviemakers, not the culture.
Silly, but not very funny.